Tunnels

How can I make REALLY REALISTIC stone tunnels for the game engine? I would have just gone for “Theeth’s Quick Blender Tutes” on “Holes,” but they’re all gone.

I’m making an adventure game, and I want the player to go through a tunnel through a mountain.

Mmmm…

REALLY REALISTIC and FOR THE GAME ENGINE doesn’t match :slight_smile:

Personally I would take a cube

Disintegrate two (opposite) faces just to make a kinda short tunnel

Extrude one end many times keeping new faces square.

Select all vertices

Press ‘Fract subdivide’ twice.

THis will make a nice rought yet low poly tunnel.

Bend it via a lattice or something else

Apply a cool stone texture.

Et voilà

Stefano