Turkish Coffee

A fun extension of my previous project. Used Substance Painter for texturing. Rendered with Cycles. Used Photoshop for postprocessing. I hope you like!







46 Likes

Wow, impressive texturing! Remembering a few of these floating around when I was a kid, it seems spot on in detail, texture and reflections. Again, impressive!

How long did the whole project take?

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Thank you!
About 3-4 days. Preparing the textures & alpha maps for using them in SP propably did take the longest :slight_smile:

Awesome!
The " sweets", need a little bit more of SSS in my opinion.

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Not sure what you mean by “SSS” :thinking:

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Thank you!
Yes they indeed need more :slight_smile:

@Towik it stands for Subsurface Scattering.

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That looks delightful! Gotta go get me some coffee now. Just not as fancy. :wink:

Very nice lighting and materials.

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i like it alot, alltough the coffee itself looks alittle bit to much like a choclate mousse => maybe add a bit wetness

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Sub Surface Scatter.

Thank you very much :slight_smile:

I wanna drink it.

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I featured you on BlenderNation, have a great weekend :slight_smile:

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Thank you!

You’re #featured! :+1:

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Thank you! :slight_smile:

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Came across this right when I was drinking my Turkish Coffee. Great work. I agree that Lokums need some adjustment.

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Nice work! It seems that the lokums need some translucency however. :slightly_smiling_face:

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Gerçekten çok güzel çalışma elinize sağlık hele bakır cezve mükemmel olmuş

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Thank you all :slight_smile:

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Great work. Eline sağlık. Sağlam iş.