Hellio everyone I try to make windmill but how can i make turning animation ?
Simplest option is to keyframe animate its rotation value (RMB on value and insert keyframe). Then set the extrapolation in the graph editor to linear so it continues rotating at a constant rate
You could use a driver for the rotation, with a scripted expression like:
((frame -1) * 2 * pi) / 120
This will rotate the windmill one turn every 120 frames, starting at rest in frame 1. Don’t forget to check “Autorun Python Scripts” in User Prefs - File tab, or your scripted expression will not run.
I agree with Richard’s post, but I prefer a driver as it gives me more flexibility - to speed it up just reduce the 120 value, increase it to slow it down. Just press Play after you have added the driver and your windmill will turn until you press Stop. Just look in the help file to see how to use drivers.
Excellent advice, Drivers for sure
Thanks for all help.Have nice day gentelmen.