I’ve animated something which uses the “SlowPar” feature to delay the animation of an object from its parent. I’m using this to get some nice movement in the hair, as I was unable to get the desired result using the softbody method - made everything look rubbery.
The problem is, now that I get to render time, I have to render in one go on a single machine for the effect to work.
Is there any way of baking the SlowPar animation into an IPO so that I can use my render farm?
(I’ve got almost 3000 frames at up to 20 minutes a frame!)