Hi
here we will be discussing the character modelling for games , low-poly characters
we will be Doing which follows
1- modelling a human character from the begining to the end
2- modelling advices for low-poly characters
3- Uvw Mapping
4- Texturing , both painting and texture creation from real images
** rig and animation are not part of the plan now , because they must be improved
a lot …
here goes a humble example of a lowpoly model by me , we will be trying to do something much better … in this thread …
2
sites i liked , … and the tutorial will be based from some of them but with optimized version as possible
http://www.3dtotal.com/team/Tutorials_3/low_poly_character/low_poly_01.asp
http://www.3dtotal.com/ffa/tutorials/max/joanofarc/joanmenu.asp
http://www.montagestudio.org
http://www.3dtotal.com/team/Tutorials/benmathis/benmathis_1.asp
http://www.carloscabrera.com.ar/
and others …
tutorial files will be hosted in the blender wiki
we may choose a blueprint from google , or i think i will try to make one …
if you have created good blueprint , posting it will be apreciated …
the character which will be described here will be used in the zodiac spear game project …
i’m waiting for blueprints to build our character on it …