Hola community! This is my first participation.
This model is based on the illustration of the great Argentine artist Gastón Pacheco.
Textures were made in Substance Painter, everything else in Blender. Rendered in Cycles.
Hope I followed the posting guidelines correctly.
Feedback welcome. Saludos!
37 Likes
This looks really good, did you use an emission shader for the screen to get it to emit the green?
2 Likes
Thanks! Yes, it is an emission shader with a high value and in compositing mix the render with the glare node for the bloom effect
3 Likes
bartv
(Bart Veldhuizen)
6
I featured you on BlenderNation, have a great weekend!
1 Like
bartv
(Bart Veldhuizen)
8
You’re on the featured row! 
2 Likes
nektares
(Juan Carlos Uribe Ortega)
9
Love the materials and lighting! Topology looks amazing too very nice work!
2 Likes