I’m making an old CRT TV model and I don’t know how to do following things. Please note i’m a complete beginner with material nodes.
for the screen I want to make a curved glass but it must be transparent so you can see the texture (image) behind it. What material nodes do I need to make in the ‘shading’ tab?
above I talked about placing a texture behind the curved glass. Is there a way a video file (that plays in a loop forever) can be used instead of a texture (image) and that can be put on a face of a model?
Load the video into an image texture node and plug it into an emission node.
When you load the video into the image texture node you get options for how may frames to lay and there is also a loop checkbox to loop the video.
I was going to make a different wave pattern and accidentally plugged the combine xyz into vector instead of location and got flicker! The should be other ways but I just left it as I thought it was OK.
I also added more distortion to the wave texture to get irregular flicker.