Tweaking pose for the whole animation

Hi guys! I’m wondering if there’s a way to make an overarching change to some bones throughout an animation. So I have a running animation, but after keyframing everything, I realized I’d like his fingers to be further apart. Is there a way to make this change in 1 keyframe and have it hold through the rest, or do I have to go to each frame and update LocRot for each finger?


Use NLA editor. You have to create new action for your fingers - pose fingers as you want, create keyframes, then put this action in NLA strip above your main animation strip, and change blending to ADD.

Thanks! I’ll give it a try. The NLA editor is not the most intuitive to use and I’m having some issues, but I’m sure it’s just because I don’t know how to use it well still. I’ll study up!