I want an object to have to actions: one constantly scales the object (large - small - large), the other rotates the object by 360°. The length of the Actions are different. I expected a constantly rotating and scaling object…
When playing, both actions start at the same time, but the first one (scaling) stops and only continues after the second animation has finished. Both actions are set to “Loop Stop”.
Both actions are on different layers.
What’s wrong? Or what am I not getting?
2Actions.blend (497.1 KB)