Hello. Long time lurker, but this is the first time I’ve ever been brave enough to upload any of my render attempts; mainly because they have usually been awful and also because the critiquing can be quite brutal (though never unfair). However, I’ve decided I’m never going to improve if I don’t share things with people who know what they are talking about!
This is a lighthouse in Wales. I’ve never been, but seen many photos of it on Flickr and thought it was simple enough for my ‘skills’. The base topography is taken from 50cm LIDAR data from the Welsh government, brought into QGIS to merge and crop. I then took this into a new piece of software called Gaea (by Quadspinner) to smooth out the LIDAR artefacts and add more detail (using the erosion and sculpting tools). Then brought into Blender and displaced (using the modifier not microdisplacement).
‘Modelled’ the lighthouse and wall, did some sculpting of the rocks to add more detail. Grass and flowers are from Graswald (obvs), HDRI from HDRIHaven, texturing from textures.com (all free low res versions…). Some compositing done in Blender and PS (including judicious cropping). I think it was about 500 samples in cycles (2.79… can’t get my head around 2.8 yet), but rendered at quite low resolution as I’m impatient.
I know there are some glaring issues, but I’d be grateful for any advice on how to make things better and to improve my techniques and understanding. Also, if I’ve made any errors of uploading etiquette then let me know too!