The finished product, 1year and a few months it took to finish this project. I’m extremely proud of my self and so much I’ve learned through the process while making this on Blender 3D.
Took 1hour and 20mins to render.
The model is based on JJ Abrams Star Trek but is not solely based on his constitution class design. There are many inspirations in my design; I added what I liked from all the ships I preferred. It’s a mix of the Original Enterprise, the Enterprise C, E and even Voyager and of course Abrams, including my unique touches.
I love the new Enterprise and the movie and I made this ship I feel will fit in Abrams Universe nicely. I gave the ship thick paneling on the hull because I wanted to give it a armored look but yet keep it still luxurious.
Second Render of my Star Trek Ship Series, you can see the detail that I have put on the top of the ship. The Nacelles having moving parts and other small details that add to any animation I do with the ship.
But to stay on topic you can watch this video which shows how the ship changed during the year that I was working on it. A lot of trial and error and at times even starting over completely http://www.youtube.com/watch?v=7-BkQkBRLw4 and theirs a small animation based off the ending of last Star Trek but unfinished because at the time I wasn’t able to get the warp effect I wanted http://www.youtube.com/watch?v=axLeUdwfKtc
Hehehe, this gives me an excuse to re-watch the last Star-Trek movie…
I am thinking for most all the tv series the starships appeared to be a solid material. But I am thinking in the movies, each panel appeared to be made of several squares… Like it wasn’t one solid piece, but several pieces… if that makes sense.
Anyhow, it appears to be good modeling, and like the lights from the Starship. Radiosity??
Render times of 1 hr must be a bitch. I hate the fact that what I am working on takes 10 mins…make one small change, wait 10 mins to see the effect…agghhh
As for the render, well, I don’t really care what effects we see in movies, especially in last star trek movie. I’m waiting to see something more dramatic and cruel in space. A real space. What AO or GI has to do in space? Where is this extraterrestrial really hard lighting? And darkness? Do you remember ‘nostromo’ from the first Alien? That was a convincing lighting for space.
My work flow is ok, I got alot of stuff on my plate, with work and school and I also go back and fourth on other ideas, I’m not one to stay on the same thing for to long, so I try to divide the time between different projects, as I learn from each one I can apply to the other .
I’m terrible in texture or just materials in general, I’ve looked all over the internet to learn a way to get that metallic look for the model but I haven’t found any… If you could or anyone else point me in the direction of such that would help.