phil123456
(phil123456)
December 29, 2024, 8:51pm
1
Hi,
I am learning to use UCU paint
After saving and reloading my project, the solid color layer texture was gone(pink)
Although I packed resources and no layer had any *
how can I fix my layer ?
how can I avoid future mishaps ?
adding a new solid color layer give also a pink missing texture
thanks for your help
ba.blend (3.0 MB)
edit :
I created a new file and dont have the same problem
I noticed one of my texture in the uploaded blend file, that there is a UCIM image, no idea how it got there nor what this is
should not be related but I fail to understand the problem (bug) in the UCU paint shader node
another thing is that this time I did not use File/External Data/Pack resources
Okidoki
(Okidoki)
December 30, 2024, 9:54am
2
You may ask this directly in the addon thread to get a quicker and more accurate answer :
This is Ucupaint, an addon to manage texture layers for Eevee and Cycles. I have already worked on this for years, so it works for any blender versions started from Blender 2.76.
Ucupaint Github
Ucupaint Wiki
You can visit the wiki to learn more about this addon, it’s not 100% complete but I hope it’s enough to get you started.
I know Blender will have similar native functionality like this addon in the near future, but nevertheless, I hope you can still have fun with this addon!
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junon
(junon)
January 22, 2025, 11:50am
3
Changing Viewport Shading to Material Preview Mode might solve this problem. Viewport Shading might have been changed when the project was reloaded.