I’m having an issue where only the first UDIM tile is being read. And it looks like 1001 is being repeated in the other tiles rather than 1002, 1003, etc.
In Maya/Max in Arnold, when you load the first 1001 tile in the sequence it automatically creates a < UDIM > tag that reads all following maps in the sequence.
But here the image texture is reading as 1001 rather than the < UDIM > tag?