UDIM Issue

I’m having an issue where only the first UDIM tile is being read. And it looks like 1001 is being repeated in the other tiles rather than 1002, 1003, etc.

In Maya/Max in Arnold, when you load the first 1001 tile in the sequence it automatically creates a < UDIM > tag that reads all following maps in the sequence.

But here the image texture is reading as 1001 rather than the < UDIM > tag?

Tiles look like this:

Here’s where I can see the first tile repeating across the other tiles(eye texture is visible)

You are not respecting supported tokens in your naming convention.
https://docs.blender.org/manual/en/latest/modeling/meshes/uv/workflows/udims.html#file-substitution-tokens

A dot is requested between DM and tile number.

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EDIT - Thanks. That was it. I added the dot and it’s working as expected. :+1:

It also works with an underscore or an hyphen. But a separator is needed.

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