I have to decided to take on the daunting task of learning blender, modeling a Uilleann chanter (the main part of the Irish bagpipes), and then doing a 3d print of it. And then seeing how it plays. So I have the manual, and a book, and have been looking at the YouTube tutorial. Another day or so and I will be ready to start the model.
But here is my first question. The chanter is basically a hollow long cylinder with a 5 angle bore ( to create the throat) and a taper on the OD. And then a bunch of tone holes perpendicular to the chanter.
i think I have seen about 3 ways to start this.
a. Draw a profile and then spin it.
b. Draw a cylinder. Create an end with a hole, and then incrementally extrude it down through the cylinder.
c. Load a. Drawing or image of the chanter and do one of the above to match the drawing.
Are there better ways to start?
What might be the best way to start?
thanks