Hyper_HYP
(Hyper人大木)
December 7, 2025, 2:38pm
1
Physically accurate caustics achieved with shader nodes. A clean and efficient solution for realistic light interactions.
18 Likes
Hyper_HYP
(Hyper人大木)
December 7, 2025, 2:41pm
2
I hope everyone can offer better methods to help me make improvements based on this.
3 Likes
Hyper_HYP
(Hyper人大木)
December 7, 2025, 2:56pm
3
To avoid any confusion caused by not understanding Chinese, I’ll take a new screenshot in English.
6 Likes
Hyper_HYP
(Hyper人大木)
December 8, 2025, 5:26am
4
I’ve attempted multiple refractions and superimposed reflections, yet I still haven’t achieved the desired outcome. It’s evident that several key paths are missing.
1 Like
That looks really impressive. Unfortunately, the latest screenshots may still be unreadable for non-chinese speakers, because there are still some groups in chinese. Would you mind sharing more information?
Thank you for your postings anyway!
Ali-Nasiri
(Ali Nasiri)
December 29, 2025, 5:07pm
6
nice topic, I am also look for it from long ago.
if you can share some clear info in English, we might be able to develop that too.
Hyper_HYP
(Hyper人大木)
December 30, 2025, 5:57am
7
I have provided files for three methods
Physical caustics.blend (4.6 MB)
4 Likes
Hyper_HYP
(Hyper人大木)
December 31, 2025, 2:50am
8
I drew inspiration from Drvquiron.
Drvquiron
This is a photo I took last week while sitting at a café. They always give you a glass of water. The glass was empty when the afternoon sun hit the glase. The resulting caustics were very bright and clear. The design of the glass made everything even more eyecatchy. Don’t worry, it’s not a render yet, but obviously will be at some point.
The caustics that afternoon made me remember many experiences with caustics and people, not just 3D artists. Take the world as a frame, instead. Their fascinat…
3 Likes
Thanks for sharing, great work!
2 Likes
NerdY1
(General nerd)
July 2, 2026, 7:54pm
10
Thank you, i also really appreciate the english as well.
amazing caustics thanks for sharing!