Characters created in Modo + Zbrush + RizomUV + Substance Painter.
I used Blender Rigify plugin to rig and skin my models.
Almost all environment models created by me, with small addition of Megascans assets.
Rendered in OctaneRender® Prime.
Post process in Photoshop.
Post process demo can be found here.
I featured you on BlenderNation, have a great weekend