Another Christmas-themed piece.
Modeled and textured in Blender, rendered in Cycles, some minor post processing done in Gimp.
Happy holidays!
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Hello,
The folds of the packages are well done.
Did you make these mainly with the Solidify and Bevel modifier?
Regards B
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Thank you for your comment!
It was actually one of the trickiest parts of the image to get right, despite being such a minor detail. I experimented with a couple of methods, but I ended up just cutting the folds with the Knife tool and extruding the resulting faces a tiny bit outwards. After cutting the folds, Subdivision modifier was used. I also UV-unwrapped the presents using the folds as seams, to give an impression of wrapping paper.
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I featured you on BlenderNation, have a great weekend!
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Thank you!