Underwater seabed

An underwater environment, a difficult scene, almost a challenge.
After some hesitation I decided to create this underwater backdrop, very light and easy to manage.

The scene include 1 simple terrain, modeled in Gaea and texturized and populated in Blender 3.2 (Render Cycles).
The scene was populated with 9 (8+1) eco-systems (by ParticleSystems), inside a box that simulates the underwater environment.
All the assets… 1 red coral, 5 anemones, 2 algaes, 5 pebbles, 5 rocks, 4 grass, 10 fishes pics.

If you want to see more pictures go to: here

For minisub and u-boat thanks and credit to: minisub
u-boat

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