Underwater

Some months ago I made this underwater render :blush: .
Specifically the scene is composed of a camera below the surface of a displaced plane.
The displacement is a procedural ice material with water ripples, using a mix of Voronoi and Noise textures…

Here’s the scene:

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I featured you on BlenderNation, have a great weekend!

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Thank you very much @bartv. :blush::folded_hands: Have a nice weekend too!