I’m a real noob in Blender and wonder if anyone can explain why my shadows turn out so weird in renders?
Instead of the expected shadow with a gradient from darkest at contact to lighter further away, I get the darkest shadow (opaque black) a little bit away from the object. It’s like there’s something eliminating the shadow closest to my model…
In the attached image the model is sitting right on the plane that receives it’s shadow (no offset). I get this effect in all my rendered images.
I’m using v.2.74 and the Blender Render engine.