This is my first post on here and I’ve not been using Blender long and I’ve had many issues (believe me!) but this is the first one I’ve got incredibly stuck with.
When I’m taking a shot from the interior looking out of the window, I get this Bright foggy line across the whole window. But when I am viewing the exterior from outside the fog is gone, so it must be something to do with the glass.
I have set my glass material according to a few posts I’ve found online and I put in an HDRI environment outside. I’ve put portals in the windows but I think I already had the fog issue before I put either of those lighting elements in.
I changed the light path to ‘Is camera ray’ which got rid of it, but also essentially got rid of the glass and I want the nice realistic reflections.
Has anyone come across this before, or does anyone have any suggestions?