Hi there, here are some final renders from my personal project
This is actually the first project which I share after over a year of hard learning Blender and trying to get into 3D stuff. The idea came in the midst of helping my friend with 3D modeling and then I decided to push the project further. Most of the attention went into HQ materials and lighting.
Rendered in Cycles with blender 2.8 (I started in 2.79 but no problems at all with switching to 2.80).
Final resolution for full frames was 16k (So all close-ups are just zooms into 16k render).
One 16k render took ~4h with single Nividia 1080ti GPU. Down to ~20min at Full HD. 800 samples, blender internal denoiser ON.
There is no post processing at all, 100% Blender (only wireframe previews are mix of normal render and crazy viewport from blender 2.8).
There is even more shoots on my artstation:
Also I would appreciate any critique, feedback or questions