Unreal Mannequin


Mannequin from Unreal engine rigged, rendered and posed in Blender(Cycles).Basic glossy material with steel texture(box projection, no UVs).Postprocess includes color management,DOF,bloom.Rendering took about 2 minutes.I hope you like it)))

Nice pose! I like the lighting and material too :wink:
I think the fingers are bending a bit too much though.