Untitled gaming studios' project ominous concept art

Concept art for a community driven gaming studio, PROJECT OMINOUS set in the late 1950’s

Concept art of the main character’s bedroom made in Blender, rendered in Cycles, assets made in Blender and textured in Substance Painter

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your work is very good, I see some white noise spots that you could improve with more samples maybe, keep going!

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Thank you! That was the dust I added in PS but I didn’t want to go overboard with it, I never considered them to look like noise spots.

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I featured you on BlenderNation, have a great weekend!

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