When I export to ZBrush it tells me I have 160 unused vertices. How do I find and delete these?
I realize I could export it out back to Blender and then they will be gone but for the sake of me knowing how to do this in Blender, can someone tell me?
I looked it up online and I do see a “delete unused” option in 2.64 mesh tools but I don’t know where to find that.
I don’t know about delete unused, but this is what I always do: Select the linked geometry by hovering mouse over model in edit mode and hit “L”. Ctrl-I to invert the selection (only the unlinked verts will be selected). Delete. Done!
Awwwww gee guys. You’re awesome saucers! Big thanks…both of them work! Apparrently, I had 4 vertices that had been duplicated over and over and over and over until there were 160+.