I would like to unwrap multiple objects into a single texture. I know it is possible. In fact there is several ways to do it:
- You can join all your objects together, unwrap them, and then separate them again.
- You can select all your objects, press space and then select one of the unwrapping methods (e.g.: smart unwrap).
- You can select one object at a time, unwrap it and then modify its location in the UV.
The problem is that there is no way to modify all objects’ UV vertices at the same time. You have to select a single object, enter edit mode (pressing Tab) and then you can see and modify the UVs of that specific objects. Which becomes pretty annoying very soon. Is there a way to modify all objects UVs or a certain subset of them?
Here is an example of what I would like:
Here is what I currently get:
I am aware one can see all the UV vertices by setting in the Image Editor: View > Draw Other Objects. However, this doesn’t allow you to select other objects UVs. Here, an example: