Unwraping textures?

I’m not sure if I’m doing this right but when I go to unwrap something I always end up having verts going off the screen. I’m all new to this so I don’t know if I’m doing this right. Any help would be appreciated thanks :slight_smile:

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Messy mesh, double vertices, poor seam placement can all lead to messy unwraps. You can just scale them down if you want them to fit in the UV space