Why when I’m doing uvwrap there is 2 colors? And because of this there is 2 different shade.
weelllll cant see your material settings etc, BUT white faces in UV Face Select mode mean they are not UV mapped to any part of the image (they did not participate in the original unwrap. Try selecting all the faces (maybe by Box select to grab all of them) and unwrap.
The other bizzare possibility is that they are not attached to your mesh, namely their outer edge is not the same edge as the mapped face. I see a slight crease, and they look like they may be slightly in front of the main face. To cure that, select all vertices and remove doubles.