I need to unwrap a sphere, texture it, print it on paper and stick it on the real sphere.
There is a problem with texture mapping. Its crapping at the center of the sphere.
Mapping is - Generated Sphere. Texture is the map of Moscow. Got to do globe of Moscow.
I understand that there is no way to unfold sphere texture without distortions, I want some less distortions at the top and at the bottom of sphere.
Maybe post processing will help? Don’t know what to do else. Showing to you people my .blend, some textures, some results…
Textures (can’t post through attachment):
http://webfile.ru/5412770 Press: “Скачать файл”
26_june_18_32.blend (355 KB)