UPBGE 0.2.5 - glsl Fragment Shader - PageFlip

Test to see if I could port a shader of a Godot tutorial.

025_VertFrag_Texture_page_flip.blend (1.6 MB)

Here is the Tutorial:

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Another one

but couldn’t get the soft blend to work and used a noise function instead of noise texture.
025_VertFrag_Texture_stripe_transition.blend (1.6 MB)

2 Scenes:

  1. horizontal stripes

  2. vertical Doom version (as seen later in the tutorial video)

Based on this Godot shader tutorial: