Upbge 0.3 rendering bug

How can that happen, there is no code and no logic bricks, all objects physics set to “no collision” except the player collision volume.
Running the game there is a display bug as there is no textures and no models.
But running the game with the player cube visible there is no issue ?

Some idea perhaps ?

The file download.
Don’t press “0” for camera view, just the game press “p” to view the display issue.

in the old upbge, ive encountered disappearing objects with “occlusion culling” enabled. not sure if 0.3.0 has this feature

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Why player collision cube must be visible on the two first flags to not hide all children objects, why not player cube all flags hidden would not work ?

BTW , you’re the best thanks.