I click Levels of Detail, and… nothing? Why doesn’t Levels of Detail (LoD) work? Do I need to turn it up, etc? What causes LoD to just stay the same regardless of distance? Many games use LoD to optimise performance.
good question. I would like to know too.
IIRC, in order to use LOD you have to add multiple LOD meshes to the object in the object data tab, or generate them with the option.
There’s also an option somewhere in render or scene settings i don’t remember for “Hysteresis” which allows to tweak the aggressiveness of LOD.
I don’t use LOD much personally but that’s since my models are already low poly lol, maybe other folks here can help more
I just checked a video on youtube that shows this works in BGE 2.70
but it seems it doesn’t in Range Engine 1.0 (based on Blender 2.79) and so you need to program the replace with python
I figured it out myself via a YouTube tutorial for assistance: https://www.youtube.com/watch?v=Sla1Qpq3Bh4
This might be helpful for some who do not know how to create LoD and optimise the performance in UPBGE 0.3x.