UPBGE | Procedural Walking Animation

i made a Procedural Walking Animation in upbge. if you want to check it out:https://www.youtube.com/watch?v=7UxuPlKThTg

i can upload the .blend file if any one needs it

How did you do that?

I usually build a mesh then a skeleton to build my animations for my models.

The skeleton approach is slower so I usually bypass UV calculations through a Texture Coordinate node and UV input that hooks into material textures.

i followed this tutorial but i did my own tweaks https://www.youtube.com/watch?v=qvzokeP2uAk&list=LL&index=6&t=391s