Everyone else was doing it and it looked fun, so here’s the start of mine. Just the legs so far, and you can see some armature-induced problems at the joints.
And unlike you lightflow folks, I’m going to see how far I can take the Blender renderer. It’ll be interesting to see how nice of a final product I can get in comparison to LF et.al. with a nice GI sphere and some (hopefully) clever lighting.
woah! :o excellent modelling the metal texture is cool,looks real.
the tubes are awesome,i tried to make serpentine hoses but didnt have much luck,how did you do those?,the red glow is cool too.
hmmmmmm…i may just have to edit my spider some,heh
what started out as an experiment with lightflow,seems to have sparked some mechanical creativity,cool!
perhaps i should render mine with blender…