Everyone else was doing it and it looked fun, so here’s the start of mine. Just the legs so far, and you can see some armature-induced problems at the joints.
And unlike you lightflow folks, I’m going to see how far I can take the Blender renderer. It’ll be interesting to see how nice of a final product I can get in comparison to LF et.al. with a nice GI sphere and some (hopefully) clever lighting.
Full size (640x480) at http://www.reed-witting.com/hsupload/mechspider640x480.jpg