https://gyazo.com/dfac77a975299509bd1f28f49294315f
Is there a way to apply the N Panel’s Ambient Occlusion Strength, Distance and Samples on my actual UV texture map when baked? Thanks in advance.
https://gyazo.com/dfac77a975299509bd1f28f49294315f
Is there a way to apply the N Panel’s Ambient Occlusion Strength, Distance and Samples on my actual UV texture map when baked? Thanks in advance.
These AO settings are for the viewport only, you can’t bake it to a texture