Using Blender, Zbrush, MD, SP for asset creation in a music video production pipeline

Hi! This summer I have participated in the music video production of a popular russian rapper Husky and used Blender as my main Digital Content Creation tool, just because it’s the best.

My tasks were sculpting, modeling, cloth simulation and texturing likeness-sculpture for the final shots in the desert.

This is a time-lapse/in-depth breakdown with commentary video of that particular asset creation I have made during the production stages. Enjoy!