I am trying to fix an error in an import script.
Sometimes when I import, the a texture is upside down. But it works correctly most of the time.
The entire script is here: https://github.com/NikolaiVChr/Blender-AC3D/blob/master/io_scene_ac3d/import_ac3d.py
I suspect this line (397) to be the culprit:
Has there been any known bugs in using that, maybe that it messes around the vertex order? (I am using Blender 2.69 at the moment)
I really would like to see it solved, it seems to be the last bug in the script, and solving it, would be awesome.
Any help appreciated.