Using live camera stream as a texture

Hello, is it possible to use live camera stream as a texture in Blender? I have macbook pro with Blackmagic Design UltraStudio Recorder. I would like the signal from the connected camera to be live in Blender, same as video can be… Thx for help.

I dont know of a native solution but heres some of my research on the subject…

There exists an app for the Mac called Syphon, which can share Gpu Textures across apps, its well worth looking into too.


In Blender there might be a way using the game engine.

But you’ll also need some sort of python or C++ middle-ware to get the signal into the engine.

Good luck!


Hmmm :thinking: … something like this ?

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