A quick render I did as fan art for the starship USS Shenzhou in Star Trek Discovery. The model in the image was from Chris Kuhn. I’ve simply set up the cameras and a single source light for the model and did a bit of compositing in Blender then moved onto Photoshop to add the lens flares, painted a
background with brushes and what not.
The scene was rendered with 3000 samples, single sunlamp and pitch black background (rendered on the Sheepit community farm exported with transparent background). I mainly added some bloom effect in the Blender compositor as well as a tough of some dirty lenses. The background was painted with Photoshop brushes, smudge tool, and multiple color gradients. (it looked like a mess in Photoshop before the final coloring gradient was added)