UV Editor - deSelecting Polygons problem

Hello,

I have a problem when trying to deselect polygons in UV editor with Shared Location turned On.
With Disabled option - it’s all ok.
But I don’t need to tear off selected polygons, that’s why Shared Location turned On.
Blender_UV_deSelect_problem
Face Selection Mode, so I expect to deselect only polygons…

May be it’s only I have this issue, and it’s some addon conflict…

Here is with Circle selection/deselection
Blender_UV_Circle_deSelect_bug

It’s not just you, it is (sadly) how it works. Worse yet, bulk selection tools don’t work with island selection mode - they only (de-)select vertices.