UV Export Question

Hey, I’ve been using Blender for a few years now and I’ve come to a situation where I need to bring one of my models into 3DS Max. The model shows up okay when I use the .obj file format, but I’d like to be able to import the UV coordinated as well. 3DS Max uses UVW files, is there a Blender equivalent to this? Or is there a better way to export the UV coordinates?

Obj does export the uv coordinates. Make sure materials and uvs are selected.
Other options for export are collada, fbx and 3ds.