Hello. I have some issue. I need to have two completely different UV for both instance. Like you see now top and bottom object has the same UV from master collection.
my main object has two different uv set for top and bottom object. how I can resolved this problem ?
Welcome to BA Instances share object data, including UV maps, so you’ll need to duplication instead if you want different UV maps
Eg, You can do shader that adds UV offset based on Object position.