UV/Image editor image order.

Is it possible, from Python, to access the order images in the UV/Image editor are in ?

Problem solved.

Make a list of all images that are connected to faces in your mesh: face.image

Then lookup these images in the Image.Get() lit (all images in the scene) as they are there in the correct order.

How do I save the rgb in a color table and move the info to a new bitmap image to apply color to a .raw image 64x64?
It must be done in python as I have many to do in the game.