I’m using V2.64 on a mac, os 10.8.2.
What I want to do: render an image of a virtual gallery wrapped canvas.
My workflow: generate “canvas” in a cad program and export to wrl file, import to Blender, map image. At this point I’m stumped.
I want to make my image look like canvas wrapped around my “frame”. I have created a simple box(20x14x1.5 units) in cad. I have no problem exporting it and importing it into Blender. I have managed to UV map my image to it, albeit with some stumbling around. I can get it lit pretty well and get it to render.
What I can’t seem to accomplish is getting the surface of my “canvas” to look like canvas. It is just smooth.
I have watched a number of tutorials on texturing but I haven’t had the “ah ha” moment yet.
I have tried bringing in a bump map of a texture and have had no luck getting my image over it.
Can anyone point me in the right direction?
Thanks in advance