UV Map Shape and UV map Clipping

Hi everyone, I’ve been trying to create a good UV map for my character. So far I have made this.
[ATTACH=CONFIG]193515[/ATTACH]

I’ve noticed that the model clips on the edges of the UV map when I apply a texture to it and I was wondering if there are better ways to create a UV map. Any tutorials would be appreciated.:slight_smile:

Anyone? I really need help with this.

Your link is invalid

Let me try reposting it.

Can you see the UV map now?