I need some help with a UV issue here.
Here in Local view, the texture map is correct
Here in normal view, it isn’t.
I’ve tried everything I could think of.
-UV Cube project, which I 98% of the times I use
-Apply all transforms
The geometry itself is ok. all vertices are properly merged. But somehow I can’t get the texture to flow correctly there.
Other topics I’ve found don’t seem to have a solution for this particular problem.