im wanting to do something but im not sure how in terms of the UV mapping.
Ive watched a few video tutorials on UV painting but no one seems to be doing what i need so i thought id ask here.
Ive got a load of lines that ive generated between points (picture2) and i want to use them as a sort of texture on top of another texture.
im not sure how to explain this but here i go. if you imagine, the whole winding object(image 1) has a frosted glass texture to it.
what i want to do is turn the black lines ive generated into clear glass texture. so every time the line would be cutting through the blob it has a line of clear glass.
i hope the pictures help to explain this. (i turned the blob whit in the last image so its easier to see where the generated lines would cut through it.