Hi, I use a 3d game maker called Platinum Arts Sandbox. Most of us (@ the forums) use Blender (or Wings 3d for a few). I was wondering if someone can point me to a good tutorial on using UV texturing in 2.49 for making skins for models I create. I understand how to set it up, but whenever I paint a spot on the skin file, it shows up in multiple areas on the model. If I
use texture paint mode in the 3d area, I’ll paint one spot and it will paint others automatically. How can I fix this?
Also, in Sandbox, some models (I’m not sure how many) can be walked through, and some can’t. Is there a way to set one or the other?
EDIT: I’m sorry, I’m new, this is probably more in a multi-question category… I can’t fix that, though…