I’m having trouble UV unwrapping in Blender 2.56.
I am learning from the book “Blender 2.5 Materials and Textures Cookbook” by Colin Litster.
I’m on chapter 7 and I’m trying to unwrap a face mesh.
The book suggests marking 4 seams two at the bottom on either side of the chin and two at the sides of the forehead.
I have created the seams ok.
I press A select the face and then U and select unwrap the result is a messy UV map I can’t understand why?
I have a attached a screenshot.
I would be grateful for any suggestions.
Thanking you in anticipation.:yes: