Hi there, to the blender artists community, I’m new to your site as far as posting goes but i have been following it for some time now and has helped me a lot in some difficult tasks i had to complete. Here comes the problem then, i have been sent a .obj file by one of my friends to use in one of my projects. It is literally all tris, i tried using the “tris to quads” function but it is still a mesh. I want to unwrap it the best way possible, is there any other way than smart_uv project? I want to avoid the numerous seams it will create in order to texture it. Any help will be really appreciated.
Thank you in advance for the help!